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Several of the bugs after releasing this latest update have come from premoves. When premoves are queued, and some other part of the application reads the list of pieces, or modify them, if we don't explicitly unapply and reapply premoves, it just creates bugs when pieces aren't in expected locations.
I wonder if there's some way we can automatically prevent all parts of the application from reading from the pieces, or rewinding/making moves, if the premove application isn't what's expected...
Open to ideas.
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