Skip to content

Suggestion: Drawable #41

@johnnybigoode-zz

Description

@johnnybigoode-zz

So I'm looking at H2D docs making some silly examples to understand what can be achieved.

2020-05-23_17-13-12

The gif is just that I'm happy because this is the kind of engine I was looking when I tried Unity and Godot.

That being said... The docs state that Each Drawable (including h2d.Bitmap) has several properties that can be manipulated: and among them I could use blendMode.

Welp, the properties are not from Drawable, they are from h2d.Object.

Erm, is this correct?

Sources:

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions