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Merge pull request #75 from GavinPower747/development
Release 1.8.0
2 parents 6b9e4a9 + c5c8676 commit 9b33d5a

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-3
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appveyor.yml

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version: 1.7.0.{build}
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version: 1.8.0.{build}
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image: Visual Studio 2017
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skip_tags: true
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src/pubg-dotnet/Models/Match/PubgMatch.cs

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public PubgMatchStats Stats { get; set; }
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[JsonProperty]
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public PubgGameMode GameMode { get; set; }
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public string GameMode { get; set; }
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[JsonProperty]
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public string PatchVersion { get; set; }

src/pubg-dotnet/pubg-dotnet.csproj

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<PropertyGroup>
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<Description>Sync and Async client library for communicating with the Pubg Developer API supporting .net standard 2.0</Description>
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<AssemblyTitle>Pubg.Net</AssemblyTitle>
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<Version>1.7.0</Version>
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<Version>1.8.0</Version>
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<Authors>Gavin Power</Authors>
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<TargetFramework>netstandard2.0;net45</TargetFramework>
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<AssemblyName>Pubg.Net</AssemblyName>

test/pubg-dotnet.Tests/Matches/MatchTests.cs

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match.ShardId.Should().Equals(region.Serialize());
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match.Rosters.Should().NotBeNull();
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match.GameMode.Should().NotBeNullOrWhiteSpace();
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Assert.All(match.Rosters, r => r.Stats.Rank.Should().BeGreaterThan(0));
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match.Rosters.Should().ContainSingle(x => x.Won == true);

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