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Merge pull request #8 from yath-rth/dev
fixed asset validation errors
2 parents aae9182 + 989fdc7 commit 2284b88

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Assets/Defaults/InputSystem_Actions.cs

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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.Utilities;
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namespace GDGVITVellore.Modukit
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{
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.Utilities;
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/// <summary>
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/// Provides programmatic access to <see cref="InputActionAsset" />, <see cref="InputActionMap" />, <see cref="InputAction" /> and <see cref="InputControlScheme" /> instances defined in asset "Assets/Defaults/InputSystem_Actions.inputactions".
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/// </summary>
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void OnTrackedDeviceOrientation(InputAction.CallbackContext context);
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}
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}
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}

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