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Are skills even necessary? why bloat context with 10 openspec skills? #611

@da1z

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@da1z

just updated to 1.0 and to be honest it looks like having 10 dedicated to openspec skills looks like over engineering. do we even need them? why bloat context with 10 skills? are they there so agent can decide to use them instead of me manualy invoking commands? so if i want to just use manual flow where i propose, apply, archieve myself then i can just remove skills?

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