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Description
Biomancy version
Biomancy 2.9.0.1-alpha.0
MinecraftForge Version
Minecraft 1.20.1, Forge 47.3.12
What happened?
Biomancy 2.9.0.1-alpha.0 has compatibility issues with MineTeam 0.0.3, causing rendering crash
What should have happened instead?
Crash on world creation
Additional context
Direct Error Message
java.lang.NullPointerException: Attempted to call getEntityCutoutPartyTimeShader before shaders have finished loading.
at com.github.elenterius.biomancy.init.client.ModRenderTypes.getEntityCutoutPartyTimeShader(ModRenderTypes.java:39)
at com.github.elenterius.biomancy.client.render.PartyTimeShaderHandler.getTimeUniform(PartyTimeShaderHandler.java:21)
at com.github.elenterius.biomancy.client.render.PartyTimeShaderHandler.onRenderTick(PartyTimeShaderHandler.java:38)
Key Discovery
Crash report directly points to: Biomancy mod's PartyTimeShaderHandler
Actual root cause: Presence of MineTeam mod triggers this issue
Solution: Biomancy works normally after disabling MineTeam mod
Reproduction Steps
Install both mods simultaneously:
biomancy-forge-1.20.1-2.9.0.1-alpha.0.jar
mine_team-1.20.1-0.0.3.jar
Launch the game
Crash occurs during rendering cycle