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Biomancy 2.9.0.1-alpha.0 has compatibility issues with MineTeam 0.0.3, causing rendering crash #183

@neko10032

Description

@neko10032

Biomancy version

Biomancy 2.9.0.1-alpha.0

MinecraftForge Version

Minecraft 1.20.1, Forge 47.3.12

What happened?

Biomancy 2.9.0.1-alpha.0 has compatibility issues with MineTeam 0.0.3, causing rendering crash

What should have happened instead?

Crash on world creation

Additional context

Direct Error Message

java.lang.NullPointerException: Attempted to call getEntityCutoutPartyTimeShader before shaders have finished loading.
at com.github.elenterius.biomancy.init.client.ModRenderTypes.getEntityCutoutPartyTimeShader(ModRenderTypes.java:39)
at com.github.elenterius.biomancy.client.render.PartyTimeShaderHandler.getTimeUniform(PartyTimeShaderHandler.java:21)
at com.github.elenterius.biomancy.client.render.PartyTimeShaderHandler.onRenderTick(PartyTimeShaderHandler.java:38)
Key Discovery
Crash report directly points to: Biomancy mod's PartyTimeShaderHandler

Actual root cause: Presence of MineTeam mod triggers this issue

Solution: Biomancy works normally after disabling MineTeam mod

Reproduction Steps
Install both mods simultaneously:

biomancy-forge-1.20.1-2.9.0.1-alpha.0.jar

mine_team-1.20.1-0.0.3.jar

Launch the game

Crash occurs during rendering cycle

crash-2025-10-20_00.22.27-client.txt

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