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chore(pre-release): 1.20.1-v2.9.4.0-alpha.0 [skip ci]
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CHANGELOG.md

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## [9.3.0-alpha.0](https://github.com/Elenterius/Biomancy/compare/1.20.1-v2.9.2.1-alpha.0...1.20.1-v2.9.3.0-alpha.0) (2025-11-28)
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## [9.4.0-alpha.0](https://github.com/Elenterius/Biomancy/compare/1.20.1-v2.9.3.0-alpha.0...1.20.1-v2.9.4.0-alpha.0) (2025-11-28)
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### Features
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* nerf absorption serum to give two hearts per injection with a 10 hearts cap and add configs for it ([ae62068](https://github.com/Elenterius/Biomancy/commit/ae62068df597083bc0e4a939a0a48f91a2abbdb7))
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* add volatile status effect (Volatile Gland, Incendiary Grenade) that causes the affected mob/player to explode when receiving >= 6 damage ([18aecb1](https://github.com/Elenterius/Biomancy/commit/18aecb117d2edf713cd578eef9c334d31c5a7729))
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* render the ravenous claws with player arms ([e527a74](https://github.com/Elenterius/Biomancy/commit/e527a74defee951c4d33a415c8349ed35644a44d))
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* revert removal of sinew from despoil loot ([15a18db](https://github.com/Elenterius/Biomancy/commit/15a18dbf5c5285ca854686029e4bb0edbe584eb2))
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## [9.3.0-alpha.0](https://github.com/Elenterius/Biomancy/compare/1.20.1-v2.9.2.1-alpha.0...1.20.1-v2.9.3.0-alpha.0) (2025-11-28)
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### Bug Fixes
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* fix incendiary/decay explosions not spawning custom particles ([4c40ed7](https://github.com/Elenterius/Biomancy/commit/4c40ed728f4cb83ab3137dc36c6d67df303e22d4))
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* fix missing pixels on the ravenous claw model ([be1fb8a](https://github.com/Elenterius/Biomancy/commit/be1fb8a2e2059743e745c9092ebc0524dbb33397))
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### Features
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## [9.2.1-alpha.0](https://github.com/Elenterius/Biomancy/compare/1.20.1-v2.9.2.0-alpha.0...1.20.1-v2.9.2.1-alpha.0) (2025-11-26)
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* nerf absorption serum to give two hearts per injection with a 10 hearts cap and add configs for it ([ae62068](https://github.com/Elenterius/Biomancy/commit/ae62068df597083bc0e4a939a0a48f91a2abbdb7))
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### Bug Fixes
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* **gradle:** fix mod jar name causing forge to crash on startup ([693e9dc](https://github.com/Elenterius/Biomancy/commit/693e9dcb9a0ac5b929b63b5c390a38deb6bab883))
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* fix incendiary/decay explosions not spawning custom particles ([4c40ed7](https://github.com/Elenterius/Biomancy/commit/4c40ed728f4cb83ab3137dc36c6d67df303e22d4))
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* fix missing pixels on the ravenous claw model ([be1fb8a](https://github.com/Elenterius/Biomancy/commit/be1fb8a2e2059743e745c9092ebc0524dbb33397))
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gradle.properties

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mod_name=Biomancy
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mod_license=MIT & CC-BY-NC-4.0
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mod_major_version=2
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mod_semantic_version=9.3.0-alpha.0
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mod_semantic_version=9.4.0-alpha.0
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mod_group_id=com.github.elenterius
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mod_vendor=Elenterius
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mod_authors=Elenterius, RhinoW

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