Java parity #743
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A lot fo these are out of scope for our project but a few are possible (with a heavy *) Java Item Names; its not something we have considered but we see it mentioned a lot - its also not something that VT does in the reverse direction, but the issue is Bedrock "exclusive" for lack of a better term, so its defo something we can consider in the short to medium term. Java Hand Animations; idk if this is possible for us to "fix" - and if it is, it would be rather bulky and not super friendly to other addons (like Actions & Stuff) Less Fog; We dont have great control of fog in Bedrock, like at all, we can do some things with it and there is some stuff locked behind experiements but we elect to not use experiments where possible (might change in future) Off Hand Hud; Most hud addition mods we consider out of scope for this project due to the work involved in making and maintaining them, they are not terribly hard by all means but we are not doing them for now, something we will look at adding if someone wants to add a PR to the repo down the line however ^.^ Lastly, Durability Viewer; Similar reasoning to Off Hand Hud, we simply just dont want to deal with Json UI, esspecially because the UI system in Bedrock overall will be changing in the near to distant future so making a pack only to have to rework it a bunch is not worth the development hours, again open for someone to make a PR with the pack in it, but it wont be instantly accepted as its not a VT pack. |
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Java Item names:
We all hate the black box around item names. Sure we can disable it in accessibility but it doesn't get rid of the enchantments. Like who needs to check their enchantments while using the item? My suggestion is hat we remove the black box and the enchantments.
Java hand and animations:
Cmon the bedrock hand is puny. It looks like a kid. Java hand is way better with animations like (crossbow,map etc.). For animations we can change the ugly sprint jumping in bedrock to java one.
Less fog:
I don't know about you but when I played java the fog in the overworld and nether was way less. In bedrock it's so much you can genuinely miss a fortress.
Off hand hud:
In java when you have anything on your off hand you can see the durability.
Durability viewer:
A resource pack that shows you the durability of items (e.g. 257/419)
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