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Description
It seems the texture of the globe is flipped. Adding ofScale like
_earthTexture.bind();
ofFill();
ofSetColor(255, 255, 255);
ofScale(-1, 1, 1);
ofSphere(_earthPos, EARTH_SIZE);
_earthTexture.unbind();
fixes the issue, but I'm not sure the satellite path should be flipped as well or not.
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